0.52 is one of our biggest updates yet, with a new Boss, Titan Awakening, Invoker Dismissal, a huge XP cost change, and a bunch of awesome new Invokers.

NEW CAMPAIGN CHAPTER & BOSS – ALTHAR THE UNDEAD KING

Explore a whole new, spooky biome, and defeat the terrifying Boss - Althar, the Undead King.

Althar doesn't fight alone – he calls upon his army of undying minions to do his bidding. He'll keep summoning new waves of minions throughout the battle, and even if you can defeat them, he'll simply revive them all to fight by his side once again. If you don't have a way to counter this cycle, Althar's army will grow to unbeatable numbers.

Look for Invokers with Block Revive, or expect a very, very tough fight.

TITAN ASCENSION

Titans now use a similar system to Invokers for Ascension – Ascending them up through the ranks will increase their stats and their level cap.

You'll need Dragonsouls or Titans that match the same Ascension ★ to Ascend Titans, just like with Invokers.

TITAN EMPOWERMENT

Need your Titans to be even more powerful, and even more awesome? Here you go. 

Every time you Empower a Titan, their Bound Effect Bonus will increase – which boosts the Stats of the Invoker they're bound to.

Empowerment Titans pushes their stats to a whole new level, but you'll get your hands on Titanhearts, Titan Spark, a bunch of Gold, or duplicate Titans to make it happen.

INVOKER DISMISSAL & LOCKING

A lot of you requested this feature, so here it is – you can Dismiss any Invokers you don't need (or just don't like!) and get a bunch of XP Potions in return and make some space in your Collection.

You'll get more XP Potions for higher Rarity Invokers, but you can't Dismiss Legendary Invokers, because… why would you want to.

As a little safeguard against accidentally dismissing your favorite Invokers, you can also now Lock Invokers, which blocks them from being Dismissed. And you can't unlock Legendary Invokers.

To Dismiss an Invoker, just head to your Collection, then hit the Dismissal icon in the bottom-left. And to lock (or unlock them), hit the padlock icon.

XP COST REDUCTION

We've decreased the XP Level-up costs massively – by between 30% and 60% for Invokers from Levels 40-60.

INCREASED XP POTION DROPS

XP Potion drops in the Campaign have also been increased by between 30% and 70% across the board. 

With both of these XP changes combined, you'll be able to level up far, far quicker and easier than before.

DOUBLED CREST & ESSENCE DROPS

We've increased the number of Crests by 100% from every Boss that drops Crests, along with the amount of Essence won from each Garuda.

Awakening Invokers and unlocking Soul Signs is now much easier.

LIGHT AND DARK ELEMENTAL ADVANTAGE

Light and Dark Invokers now have an extra advantage over the other Elements.

When attacking Earth, Wind, Fire, and Water Elements, Light and Dark Invokers gain:

  • +15% damage

  • +10% Debuff Landing Chance

Conversely, when any other Element attacks either Light or Dark, they receive the following penalties:

  • -15% damage

  • -25% Debuff Landing Chance

  • -25% Crit Rate

Note: Light and Dark PvE enemies do not gain the Elemental advantage when attacking your team. However, your Light and Dark Invokers will gain the advantages.

CAMPAIGN STAR CHALLENGE INFO

We've added Star Challenge descriptions to the Map and Team Selection interfaces to make it clear what the specific challenges are for any given Level in the Campaign.

Tap the Challenges tab before selecting any Level, or hit the ? icon during Team Selection for a reminder.

DISCORD & YOUTUBE LINKS ADDED

We've added YouTube and Discord links to the Settings Menu in-game. 

You can also tap the link right here to join us on Discord and chat with other players (and us, the developers) right now.

OTHER FIXES AND IMPROVEMENTS

  • The Quick Level Up Interface has been updated to match the standard Level Up interface.

  • Added the ability to select languages on the loading screen (more languages coming soon!)

  • Fixed a targeting bug in the Yskara the Ice Queen fight that caused Invokers to run back-and-forth aimlessly.

  • Fixed a Skill Recovery calculation bug.

9 NEW INVOKERS

And last but not least, we've got 9 awesome new Invokers for you to get your hands on. Here they are!


INVOKER REBALANCES

If that's not enough, we've also rebalanced 8 other Invokers to make them stronger – no nerfs here. 

Mafis - Rare - Melee Attacker - Ironbands - Dark

  • Active Skill 2 - [Weaken] debuff increased from 6% to 12%. Debuff's duration increased from 8s to 12s.

  • Active Skill 3 - Amount of damage under debuffs increased from 15% to 50%

  • Ultimate - [Heal Reduction] debuff increased from 60% to 100%.  Debuff's duration increased from 13s to 16s.

Ortak Stormhammer - Rare - Melee Attacker - Ironbands - Dark

  • Active Skill 2 - [Heal Reduction] debuff increased from 30% to 60%. Debuff's duration increased from 10s to 14 s.

  • Active Skill 3 - The duration of [Stun] debuff increased from 3.5s to 5 s.

Corvith - Rare - Ranged Attacker - Eldrin - Light

  • Active Skill 2 - [Crit Rate Down] debuff increased from 10% to 20%. [Combo SPD Down] debuff increased from  8% to 15%.

Sitri - Rare - Melee Attacker - Beastblood - Light

  • Active Skill 3 - Deals 50% more damage instead of 35%.

Rynn - Rare - Melee Attacker - Lightseekers - Light

  • Ultimate - AOE radius increased from 4m to 7m.

Arami - Rare - Melee Attacker - Cambion - Light

  • Active Skill 3 - [DEF Down] debuff increased from 15% to 30%.

Darkseer Lumisa - Rare - Support - Lightseekers - Dark

  • Active Skill 1 - Damage increased from 1.75*ATK to 1.95*ATK

  • Active Skill 2 - Damage increased from 1.85*ATK to 1.98*ATK

  • Ultimate - [ATK Up] buff increased from 30% to 40%. Buff's duration increased from 15s to 18 s.

Hallea - Rare - Support - Lightseekers - Wind

  • Active Skill 2. Fixed scaling.

That's everything we've got for you!

Go test everything out for yourself, then head on over to our Discord to let us know what you think of the update.