Want to know everything there is to know about Invokers? Start your journey with our Invokers Master Guide!
OVERVIEW
Invokers are the heroes you collect and use to battle. Each one has their own unique set of Skills, abilities, and attributes.

An Invoker's Profile contains a summary of all the key properties of an Invoker.
Ascension Status
Below their name, you'll find a series of Stars that show an Invoker's Ascension level.
In the above screenshot, this Invoker is at 5★ Ascension.
Ascending Invokers increases their Level Cap, and allows you to continue to Level them up and make them stronger. Each Invoker can be Ascended up to 6★ Ascension, which sets the Level Cap to Level 60 – the highest possible Level.
Check out the Ascension Guide for a full breakdown.
Awakening Status
These same Stars also show an Invoker's Awakening Level.
In the example, this Invoker is at 3★ Awakening.
Awakening an Invoker aligns them to their Soul Sign and massively improves their Stats in specific areas.
Check out the Awakening Guide for a full breakdown.
Invoker Power
Invoker Power is a metric that shows the strength of an Invoker, measuring their current Stats, taking into account their Level, Ascension status, Awakening status, Relics, Titan, and so on.
To find out more about Relics in particular, read our Relics guide.
Skills
Tap on a Skill Icon to read the description of an Invoker's Skills.
Check out our Skills guide for an in-depth breakdown.
Tags
Below the Skill Icons, you will also find a series of Tags that indicate specific Buffs, Debuffs, effects, or other abilities that the Invoker has.
This helps you understand what an Invoker can do at a glance. These same Tags are also used when filtering through Invokers in your Collection.
Invoker Summary

Tap on the Icon List below the Invoker's name to open the summary pop-up, which shows:
Rarity
Each Invoker belongs to a specific Rarity, which decides how easy or hard they are to summon from Stars.
The rarer an Invoker, the stronger they usually are.
Legendary Invokers have far better base Stats than Common and Uncommon Invokers.
Legendary Invokers will also usually have more powerful skills than their lower-rarity counterparts, meaning access to better buffs and debuffs, higher multipliers, and more AoE skills.
Higher Rarity Invokers also have a higher AoE Target Limit. Common, Uncommon, and Rare Invokers will only target a maximum of 8 enemies with their AoE attacks. Epic Invokers can target 9, and Legendary Invokers can attack 10 enemies with a single AoE attack.
Legendary Invokers also have a unique effect on their 5th Combo Attack, which no other Rarity has.
Common, Uncommon, and Rare Invokers each have a single innate Tolerance. Epic and Legendary Invokers also gain an extra innate Tolerance – they both have 2. Epic Invokers have two 50% Tolerances, while Legendary Invokers have two 100% Tolerances. For Bosses, these are a huge deal.
Element
Each Invoker has a single element: either Earth, Water, Wind, Fire, Light, or Dark.
Elements have a significant impact on an Invoker's performance in a specific battle or situation.

Each Element has a strength or weakness to another Element, as shown above.
Water beats Fire
Fire beats Earth
Earth beats Wind
Wind beats Water
Light and Dark Invokers have an extra advantage over the other Elements.
When a Light or Dark Invoker attacks an enemy from any of the other Elements (Earth, Water, Wind, or Fire), they gain:
+15% damage
+10% Debuff Application Chance
Conversely, when any other Element attacks either Light or Dark, they receive the following penalties:
-15% damage
-25% Debuff Application Chance
-25% Crit Rate
Note: Light and Dark PvE enemies do not gain the Elemental advantage when attacking your team. However, your Light and Dark Invokers will gain the advantages.
Elemental Advantages & Disadvantages
When attacking at an Elemental Advantage, the attacker:
Deals +30% more damage
Has a +20% debuff chance
When attacking at an Elemental Disadvantage, the attacker:
Deals 30% less damage
Incurs a -50% Crit Rate penalty
Incurs a -50% Debuff Landing Chance
In addition:
Invokers’ Elements cannot be changed at any point.
Titans do not have their own Elements. When Invoked, they match the Element of the Invoker they are bound to.
Bosses and Enemies also have Elements, but they change depending on the level or stage in question.
This means you may fight a Bear that is Earth Element on one level, then fight the same Bear enemy, but Fire Element, on another level.
When fighting on Boss Mode, each Boss’ Element changes depending on the Stage.
For more information on Elements, along with how they impact battle, check out our Combat Guide.
Class
Each Invoker belongs to a specific Class.
The Classes are as follows:
Support
Melee Attacker
Ranged Attacker
Tank
An Invoker's Class decides:
Which Crests they need for Awakening – Tanks need Tank Crests, Supports need Support Crests, and so on.
How their Base Stats are distributed.
Tanks have more DEF than other roles, while having the joint-most HP and the lowest ATK.
Supports have the joint-most HP, good DEF, and a decent amount of ATK.
Melee Attackers have great ATK, while also having a decent amount of survivability - with good HP and DEF.
Ranged Attackers have the highest ATK by far, but also have the lowest HP by far - you don't want them standing around getting attacked.
An Invoker's Class does not indicate their role in-battle and how they perform – make sure you pay attention to their Skills to decide how to build each Invoker or where to use them.
Soul Sign
Awakening an Invoker aligns them to their Soul Sign and massively improves their Stats.
There are 8 different Soul Signs in Total.
Which Soul Sign and Invoker has decides how their Stats grow when they are Awakened.
Check out the Awakening Guide for a full breakdown.
Faction
Each Invoker belongs to a specific Faction. An Invoker's Faction decides which Titans they can use – Eldrin Invokers can only use Eldrin Titans, and so on.
To learn all the details about Titans, check out the Titans Master Guide for a full breakdown.
Stats
You can expand the Stats Panel to see the full list of Stats.
You will also find a summary of an Invoker's current Stats, inclusive of all the current boosts and bonuses from Relics, Awakening, and so on.
These are the Stats your Invoker will enter Battle with, but they aren't your Battle Stats.
Check out the Stats Guide for a full breakdown of how each Stat works in-battle.
Tolerances
You will also find a summary of an Invoker's Tolerances, inclusive of all the current boosts and bonuses from Relics and other sources.
Common, Uncommon, and Rare Invokers each have a single innate Tolerance.
Epic and Legendary Invokers also gain an extra innate Tolerance – meaning they both have 2 Tolerances by default. Epic Invokers have two 50% Tolerances, while Legendary Invokers have two 100% Tolerances. For Bosses, these are a huge deal.
You can increase an Invoker's innate Tolerances through Relics – or even gain entirely new ones.
Collection and Index
To see your current roster of Invokers, go to the Invokers tab on the bottom of the main screen.
Here, you can see the Invokers you currently have in your Collection.

IMPORTANT! There is a limit to how many Invokers you can have in your Collection – this may change in the future.
If you want to get rid of Invokers in your Collection, you can either:
Use them to Ascend another Invoker
Dismiss them to get XP Potions
For checking all the Invokers (and Titans) you can summon, go to the Index.
In the Index, you can see all the Invokers that are currently in the game, their base and max Stats, along with their Skills and Bios.


Character portraits in the Index will turn from grey to full color to indicate you have summoned them at some point. Try to collect them all!
